[EU] DCP RUST
Offline 51.38.155.201:28619 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:52 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] DCP RUST rank against other Rust servers?
By player hours over the last seven days, [EU] DCP RUST places at #15,335, within the top 69% of ranked servers.
How busy is [EU] DCP RUST?
We have no live count for [EU] DCP RUST right now. It was last seen 36 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on [EU] DCP RUST mean?
What the game's server browser reads from [EU] DCP RUST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] DCP RUST?
These Rust Population lists include [EU] DCP RUST: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [EU] DCP RUST?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] DCP RUST?
Its rhythm cannot be told yet: too few of [EU] DCP RUST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 19 hours ago the current world was made.
Map and rules
Which map does [EU] DCP RUST run?
A procedural map of size 3,500 from seed 1031865839, generated by the game, is in use on [EU] DCP RUST. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] DCP RUST?
Nothing in [EU] DCP RUST's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] DCP RUST run?
Rust network protocol 2635 and build 168909 on Linux is what [EU] DCP RUST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU] DCP RUST run smoothly?
In the last 48 hours, it averaged 182 server fps, with a low of 155. The entity count reached 69,950: buildings, deployables and all other objects. Up to 3,225 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is [EU] DCP RUST online, and how reliable is it?
Currently offline, [EU] DCP RUST was last seen 36 hours ago. Judging by the uptime it reports, the last restart was about 5 hours ago. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [EU] DCP RUST located?
The name of [EU] DCP RUST points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.38.155.201:28619.
Getting in
How do I join [EU] DCP RUST?
Either enter client.connect 51.38.155.201:28619 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.