A Shockbyte x Discord Production Rust Server
Online 51.38.155.234:24814 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Population lists include A Shockbyte x Discord Production Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, made by the game at size 1,500 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte x Discord Production Rust Server run smoothly?
The last 48 hours saw an average of 255 server fps, with 247 as the lowest. Entities peaked at 8,269, including buildings, deployables and everything else. The highest memory usage was 2,366 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now, A Shockbyte x Discord Production Rust Server is online. The uptime it reports suggests a restart roughly 26 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.38.155.234:24814 is where it lives.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 51.38.155.234:24814. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.