A Shockbyte x Discord Production Rust Server
Offline 51.38.155.244:29054 checked 18h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,344, within the top 69% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
At this count A Shockbyte x Discord Production Rust Server is offline, with its last sighting 18 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
These Rust Population lists include A Shockbyte x Discord Production Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 21 hours ago the current world was made.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on A Shockbyte x Discord Production Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte x Discord Production Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Does A Shockbyte x Discord Production Rust Server run smoothly?
In the last 48 hours, it averaged 239 server fps, with a low of 232. The entity count reached 8,175: buildings, deployables and all other objects. Memory use peaked at 2,958 MB. Players feel lag when fps is low and the entity count climbs.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Offline at the moment, A Shockbyte x Discord Production Rust Server was last seen 18 hours ago. About 2 days 7 hours ago, it restarted, according to its uptime. Over the last 7 full days, 163 of 168 hours were online, or 97%. On 17 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.38.155.244:29054.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 51.38.155.244:29054; or press Launch Rust on this page and Steam opens Rust and joins for you.