Rust PopulationField survey · Rust servers
Observing 77,467 players 11,780 servers 3,551 with someone on 241 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,276habitat unknownfirst seen 13 Sep 2026

Kinetic Hosting Rust Server

Online 51.38.180.212:25579 checked 14m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:04 UTC25d ago 0 – running 0
Sun 20 Sep, 20:07 UTC39d ago 0 – 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Kinetic Hosting Rust Server rank against other Rust servers?

By player hours over the last seven days, Kinetic Hosting Rust Server places at #15,276, within the top 69% of ranked servers.

How busy is Kinetic Hosting Rust Server?

Of its 40 slots, Kinetic Hosting Rust Server is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Kinetic Hosting Rust Server mean?

The game's server browser reads the tags Kinetic Hosting Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Kinetic Hosting Rust Server?

Kinetic Hosting Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Kinetic Hosting Rust Server?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Kinetic Hosting Rust Server?

Its rhythm cannot be told yet: too few of Kinetic Hosting Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 5 hours ago the current world was made.

Map and rules

Which map does Kinetic Hosting Rust Server run?

Kinetic Hosting Rust Server uses a map the game generates, procedural, at size 3,000 with seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Kinetic Hosting Rust Server?

No gather rate appears in the name of Kinetic Hosting Rust Server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Kinetic Hosting Rust Server run?

On Linux, Kinetic Hosting Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Kinetic Hosting Rust Server run smoothly?

In the last 48 hours, it averaged 178 server fps, with a low of 157. Up to 47,591 entities were present, counting buildings, deployables and everything else. Up to 2,244 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Kinetic Hosting Rust Server online, and how reliable is it?

Right now, Kinetic Hosting Rust Server is online. About 4 days 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is Kinetic Hosting Rust Server located?

A region is not published by Kinetic Hosting Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.38.180.212:25579.

How to join

How do I join Kinetic Hosting Rust Server?

Open the console with F1 in Rust and enter client.connect 51.38.180.212:25579. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.