A Rust Staging Server
Offline 51.38.205.167:14578 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Staging Server rank against other Rust servers?
By player hours over the last seven days, A Rust Staging Server places at #15,258, within the top 69% of ranked servers.
How busy is A Rust Staging Server?
At this count A Rust Staging Server is offline, with its last sighting 10 days 20 hours ago.
Tags
What do the server tags on A Rust Staging Server mean?
The game's server browser reads the tags A Rust Staging Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168330 (Build): This server runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include A Rust Staging Server?
A Rust Staging Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on A Rust Staging Server?
The record holds too few of A Rust Staging Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does A Rust Staging Server run?
A Rust Staging Server uses a map the game generates: procedural.
What are the rules and settings on A Rust Staging Server?
No gather rate appears in the name of A Rust Staging Server. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does A Rust Staging Server run?
The setup is Rust network protocol 2635 and build 168330 on Linux for A Rust Staging Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is A Rust Staging Server online, and how reliable is it?
Currently offline, A Rust Staging Server was last seen 10 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.
Where is A Rust Staging Server located?
No region is published by A Rust Staging Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.38.205.167:14578 is where it lives.
How to join
How do I join A Rust Staging Server?
Either enter client.connect 51.38.205.167:14578 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.