Rust PopulationField survey · Rust servers
Observing 32,367 players 11,640 servers 2,784 with someone on 73 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 1,513frafirst seen 13 Sep 2026

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)

Online EU · fra 51.38.28.196:28015 checked 6m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
4
peak 17
Rank
#1,513
top 7% · #605 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
19
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6.5

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 14:30 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 14:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:30 UTC13d ago 15 – running 2
Thu 1 Oct, 18:04 UTC FW27d ago 23 halved by day 6 13.9 days 3
Thu 17 Sep, 15:54 UTC41d ago 20 halved by day 7 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) rank against other Rust servers?

Seven-day player hours put [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) at #1,513, or #605 in Europe, inside the top 7% of all ranked servers.

How busy is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) holds 0 players at the moment, out of 50 slots. We counted an average of 4 players in the past week, with 17 at the busiest. The busiest hour in the last 48 was 18:00 UTC, when an average of 10 players were on.

Lists and tags

What do the server tags on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) mean?

What the game's server browser reads from [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts16 (Group limit): Teams can have no more than 16 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rfra (Region code): You will find fra as the region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

On Rust Population, [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The busiest point of its recent wipes averaged 19 players. Peak came 3 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6.5 when it did not hold.

What is the wipe schedule on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The wipe rhythm for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) is every 4 weeks on Thursday at 14:30 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 13 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run?

A procedural map of size 4,200 from seed 12, generated by the game, is in use on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

The name tells you nothing about gather rates: [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) states none. Up to 16 players can team together. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026). Steam updates your game automatically, but you need the same protocol to join.

Does [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Entities peaked at 152,715, including buildings, deployables and everything else. The highest memory usage was 4,755 MB. Players feel lag when fps is low and the entity count climbs.

Is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) online, and how reliable is it?

You will find [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) online now. About 21 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) located?

[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) lists Europe and the EU tag for it, with fra as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.38.28.196:28015.

Getting in

How do I join [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)?

Either enter client.connect 51.38.28.196:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/hGRq3yC9QS.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^b,^v,EU,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The server has 50 slots.
ts16
Group limit Teams can have no more than 16 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rfra
Region code You will find fra as the region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.