Rust PopulationField survey · Rust servers
Observing 102,404 players 11,908 servers 3,970 with someone on 409 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,880habitat unknownfirst seen 27 Sep 2026

Paul's Test Server

Offline 51.6.180.196:28015 checked 30d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,880
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Paul's Test Server rank against other Rust servers?

The last seven days of player hours place Paul's Test Server at #16,880, within the top 71% of all ranked servers.

How busy is Paul's Test Server?

We have no live count for Paul's Test Server right now. It was last seen 30 days 2 hours ago.

Lists and tags

What do the server tags on Paul's Test Server mean?

The game's server browser reads the tags Paul's Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Paul's Test Server?

These Rust Population lists include Paul's Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Paul's Test Server?

Too few wipes are on record for Paul's Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 5 hours ago the current world was made.

Map and rules

Which map does Paul's Test Server run?

A procedural map, generated by the game, is in use on Paul's Test Server.

What are the rules and settings on Paul's Test Server?

No gather rate appears in the name of Paul's Test Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Paul's Test Server run?

Rust network protocol 2633 and build 165217 on Windows is what Paul's Test Server uses. The protocol must match for you to join, and Steam updates it for you.

Is Paul's Test Server online, and how reliable is it?

Currently offline, Paul's Test Server was last seen 30 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.

Where is Paul's Test Server located?

No region is published by Paul's Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.6.180.196:28015.

How to join

How do I join Paul's Test Server?

Open the console with F1 in Rust and enter client.connect 51.6.180.196:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.