sss
Offline 51.68.166.103:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:07 UTC25d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does sss rank against other Rust servers?
By player hours over the last seven days, sss places at #7,795, within the top 35% of ranked servers.
How busy is sss?
At this count sss is offline, with its last sighting 13 hours ago. Seven days of counting give an average of 1 players and a peak of 2. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on sss mean?
These are the tags sss publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169536 (Build): The game build is 169536; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): You will find pol as the region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include sss?
These Rust Population lists include sss: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on sss?
The record holds too few of sss's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days 18 hours ago the current world was made.
Settings
Which map does sss run?
sss uses a map the game generates: procedural.
What are the rules and settings on sss?
No gather rate appears in the name of sss. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does sss run?
Rust network protocol 2635 and build 169536 on Windows is what sss uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is sss online, and how reliable is it?
Offline at the moment, sss was last seen 13 hours ago. It was up 7% of the time over the last 7 full days, 12 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is sss located?
The region code is pol, and sss publishes no region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.68.166.103:28015.
How to join
How do I join sss?
Open the console with F1 in Rust and enter client.connect 51.68.166.103:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.