Rust PopulationField survey · Rust servers
Observing 74,585 players 11,767 servers 3,497 with someone on 237 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,135EAfirst seen 13 Sep 2026

[SEA] Malaysia Rust | Friday Weekly

Online EA 51.79.163.230:60400 checked 9m ago

weekly wipes vanillaoxide

Measurements

Players now
0/ 100
0% full
7-day average
2
peak 11
Rank
#2,135
top 10% · #202 in EA
Last wipe
6h ago
weekly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0246823:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
13d 17h
Thu 12 Nov, 16:10 UTC
20d 17h
Thu 19 Nov, 16:10 UTC
27d 17h
Thu 26 Nov, 16:10 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
41d 17h
Thu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:10 UTC6h ago – – running 1
Thu 22 Oct, 16:08 UTC7d ago 11 – – 2
Thu 15 Oct, 16:08 UTC14d ago 7 halved by day 4 7 days 1
Thu 8 Oct, 16:19 UTC21d ago 14 halved by day 2 7 days 0
Thu 1 Oct, 18:19 UTC FW28d ago 15 halved by day 4 6.9 days 0
Thu 24 Sep, 16:08 UTC35d ago 19 halved by day 4 7.1 days 4
Thu 17 Sep, 16:09 UTC42d ago 12 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [SEA] Malaysia Rust | Friday Weekly rank against other Rust servers?

On player hours over the last seven days [SEA] Malaysia Rust | Friday Weekly is #2,135, #202 in Asia, placing it in the top 10% of ranked servers.

How busy is [SEA] Malaysia Rust | Friday Weekly?

The count reads 0 players on [SEA] Malaysia Rust | Friday Weekly, which has 100 slots. Seven days of counting give an average of 2 players and a peak of 11. The busiest hour in the last 48 was 17:00 UTC, when an average of 4 players were on.

Tags

What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?

The game's server browser reads the tags [SEA] Malaysia Rust | Friday Weekly publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): Its place in the server browser is under East Asia. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [SEA] Malaysia Rust | Friday Weekly?

[SEA] Malaysia Rust | Friday Weekly appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?

Averaged over recent wipes, 11 players were counted at the busiest point. The crowd on the latest wipe peaked 21 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on [SEA] Malaysia Rust | Friday Weekly?

Counted by rhythm, [SEA] Malaysia Rust | Friday Weekly wipes every Thursday at 16:10 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 6 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does [SEA] Malaysia Rust | Friday Weekly run?

[SEA] Malaysia Rust | Friday Weekly uses a map the game generates, procedural, at size 4,250 with seed 1926677385. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [SEA] Malaysia Rust | Friday Weekly?

The name tells you nothing about gather rates: [SEA] Malaysia Rust | Friday Weekly states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [SEA] Malaysia Rust | Friday Weekly run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA] Malaysia Rust | Friday Weekly uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [SEA] Malaysia Rust | Friday Weekly run smoothly?

It ran at 73 server fps on average over the last 48 hours, and never went below 58. Up to 105,169 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,694 MB. Players feel lag when fps is low and the entity count climbs.

Is [SEA] Malaysia Rust | Friday Weekly online, and how reliable is it?

You will find [SEA] Malaysia Rust | Friday Weekly online now. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [SEA] Malaysia Rust | Friday Weekly located?

With its EA tag, [SEA] Malaysia Rust | Friday Weekly places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.79.163.230:60400.

How to join

How do I join [SEA] Malaysia Rust | Friday Weekly?

Open the console with F1 in Rust and enter client.connect 51.79.163.230:60400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.