Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,404EAfirst seen 13 Sep 2026

[SEA] Malaysian Rust Community

Online EA 51.79.181.190:10000 checked 11m ago

weekly wipes oxide

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#3,404
top 15% · #294 in EA
Last wipe
6d ago
weekly schedule
Next wipe
14h
Fri 30 Oct, 15:32 UTC
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 14h. Every 7 days 1 hours · medium confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

Coming wipes

14h
Fri 30 Oct, 15:32 UTC
6d 18h
Thu 5 Nov, 19:00 UTC
FW
7d 16h
Fri 6 Nov, 17:02 UTC
14d 17h
Fri 13 Nov, 18:31 UTC
21d 19h
Fri 20 Nov, 20:01 UTC
28d 20h
Fri 27 Nov, 21:30 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
35d 22h
Fri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC6d ago 7 – running 0
Fri 16 Oct, 14:54 UTC13d ago 5 halved by day 5 7 days 0
Fri 9 Oct, 13:25 UTC20d ago 6 halved by day 2 7.1 days 0
Thu 1 Oct, 23:22 UTC FW28d ago 3 halved by day 2 7.6 days 1
Sat 26 Sep, 12:57 UTC33d ago 4 held half 5.4 days 0
Sun 20 Sep, 04:45 UTC39d ago 4 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [SEA] Malaysian Rust Community rank against other Rust servers?

Seven-day player hours put [SEA] Malaysian Rust Community at #3,404, or #294 in Asia, inside the top 15% of all ranked servers.

How busy is [SEA] Malaysian Rust Community?

Of its 50 slots, [SEA] Malaysian Rust Community is using 0 right now. We counted an average of 1 players in the past week, with 7 at the busiest. The busiest hour in the last 48 was 14:00 UTC, when an average of 3 players were on.

Lists and tags

What do the server tags on [SEA] Malaysian Rust Community mean?

What the game's server browser reads from [SEA] Malaysian Rust Community is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [SEA] Malaysian Rust Community?

[SEA] Malaysian Rust Community appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on [SEA] Malaysian Rust Community?

Across its recent wipes the busiest crowds averaged 6 players. The crowd on the latest wipe peaked 25 hours in. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on [SEA] Malaysian Rust Community?

The recent gap between wipes on [SEA] Malaysian Rust Community is about 7 days. A wipe is due on Friday 30 October at 15:32 UTC, the next one. Counted from 6 days 10 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.

Map and rules

Which map does [SEA] Malaysian Rust Community run?

A procedural map of size 4,050 from seed 2147483647, generated by the game, is in use on [SEA] Malaysian Rust Community. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [SEA] Malaysian Rust Community?

No gather rate appears in the name of [SEA] Malaysian Rust Community. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [SEA] Malaysian Rust Community run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [SEA] Malaysian Rust Community. Steam updates your game automatically, but you need the same protocol to join.

Does [SEA] Malaysian Rust Community run smoothly?

The last 48 hours saw an average of 190 server fps, with 156 as the lowest. Entities peaked at 102,175, including buildings, deployables and everything else. Memory use peaked at 4,609 MB. Players feel lag when fps is low and the entity count climbs.

Is [SEA] Malaysian Rust Community online, and how reliable is it?

Right now, [SEA] Malaysian Rust Community is online. About 6 days 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 143 of 168 hours were online, or 85%. It was first seen by Rust Population on 13 September 2026.

Where is [SEA] Malaysian Rust Community located?

The EA tag is how [SEA] Malaysian Rust Community places itself in Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.79.181.190:10000.

Getting in

How do I join [SEA] Malaysian Rust Community?

Either enter client.connect 51.79.181.190:10000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.