Rust PopulationField survey · Rust servers
Observing 37,934 players 11,623 servers 2,921 with someone on 81 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,441habitat unknownfirst seen 26 Oct 2026

Hostmancer Tunnel Proof A

Offline 51.79.84.161:39215 checked 3d ago

vanilla

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#12,441
top 56%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Hostmancer Tunnel Proof A rank against other Rust servers?

The last seven days of player hours place Hostmancer Tunnel Proof A at #12,441, within the top 56% of all ranked servers.

How busy is Hostmancer Tunnel Proof A?

Hostmancer Tunnel Proof A is offline at this count; we last saw it 3 days 4 hours ago. Seven days of counting give an average of 1 players and a peak of 1.

Tags

What do the server tags on Hostmancer Tunnel Proof A mean?

The game's server browser reads the tags Hostmancer Tunnel Proof A publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Hostmancer Tunnel Proof A?

On Rust Population, Hostmancer Tunnel Proof A is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on Hostmancer Tunnel Proof A?

Too few wipes are on record for Hostmancer Tunnel Proof A to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 4 hours ago, that is how long the current world has stood.

Map and rules

Which map does Hostmancer Tunnel Proof A run?

A procedural map of size 3,000 from seed 31337, generated by the game, is in use on Hostmancer Tunnel Proof A. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Hostmancer Tunnel Proof A?

No gather rate appears in the name of Hostmancer Tunnel Proof A. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Hostmancer Tunnel Proof A run?

On Windows, Hostmancer Tunnel Proof A runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is Hostmancer Tunnel Proof A online, and how reliable is it?

We last saw Hostmancer Tunnel Proof A 3 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. The first sighting by Rust Population was on 26 October 2026.

Where is Hostmancer Tunnel Proof A located?

A region is not published by Hostmancer Tunnel Proof A. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.79.84.161:39215 is where it lives.

Getting in

How do I join Hostmancer Tunnel Proof A?

Either enter client.connect 51.79.84.161:39215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.