Girthquake Warning
Online 51.81.166.154:60400 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:26 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Girthquake Warning rank against other Rust servers?
The last seven days of player hours place Girthquake Warning at #15,335, within the top 69% of all ranked servers.
How busy is Girthquake Warning?
The count reads 0 players on Girthquake Warning, which has 100 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Girthquake Warning mean?
The game's server browser reads the tags Girthquake Warning publishes: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp100 (Max players): You can join up to 100 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch designed it: fewer helpers and harsher survival; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Girthquake Warning?
These Rust Population lists include Girthquake Warning: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Girthquake Warning?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Girthquake Warning?
Once a month Girthquake Warning wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 13 days 19 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Girthquake Warning run?
The map on Girthquake Warning is procedural, made by the game at size 1,800.
What are the rules and settings on Girthquake Warning?
Nothing in Girthquake Warning's name says how gather works. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Girthquake Warning run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Girthquake Warning. Steam updates your game automatically, but you need the same protocol to join.
Does Girthquake Warning run smoothly?
In the last 48 hours, it averaged 234 server fps, with a low of 224. The entity count reached 13,307: buildings, deployables and all other objects. Memory use peaked at 2,227 MB. What players experience as lag comes from low fps and a rising entity count.
Is Girthquake Warning online, and how reliable is it?
Girthquake Warning is up and running at the moment. About 13 days 17 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Girthquake Warning located?
A region is not published by Girthquake Warning. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.81.166.154:60400.
How to join
How do I join Girthquake Warning?
Either enter client.connect 51.81.166.154:60400 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.