Rust PopulationField survey · Rust servers
Observing 67,745 players 11,776 servers 3,535 with someone on 197 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 25 Oct 2026

A Shockbyte x Discord Production Rust Server

Online 51.81.176.25:22985 checked 7m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,318, within the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Of its 40 slots, A Shockbyte x Discord Production Rust Server is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Population lists include A Shockbyte x Discord Production Rust Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 1,500 with seed 50000. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does A Shockbyte x Discord Production Rust Server run smoothly?

In the last 48 hours, it averaged 255 server fps, with a low of 250. Entities peaked at 8,248, including buildings, deployables and everything else. Up to 2,643 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

You will find A Shockbyte x Discord Production Rust Server online now. Judging by the uptime it reports, the last restart was about 3 days 16 hours ago. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. The first sighting by Rust Population was on 25 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.81.176.25:22985.

Getting in

How do I join A Shockbyte x Discord Production Rust Server?

To connect directly, open Rust's console with F1 and type client.connect 51.81.176.25:22985; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.