A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:51 UTC7d ago | 1+1 queue | – | running | 0 |
| Sat 17 Oct, 17:34 UTC11d ago | 1 | held half | 4.4 days | 1 |
| Thu 15 Oct, 18:10 UTC13d ago | 1 | – | 2 days | 1 |
| Sun 11 Oct, 17:18 UTC17d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC19d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC21d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC22d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC23d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC24d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW27d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC29d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC30d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC31d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC33d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC34d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC35d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC35d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC35d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server places at #5,567, within the top 25% of ranked servers.
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server holds 0 players at the moment, out of 1 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
What the game's server browser reads from A Shockbyte Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Shockbyte Rust Server?
A Shockbyte Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 more waited in the queue when the crowd peaked 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 13 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server uses a map the game generates, procedural, at size 3,500 with seed 471471404. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours saw an average of 232 server fps, with 194 as the lowest. Up to 65,189 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,359 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online now. About 5 days 1 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.81.176.81:28015 is where it lives.
Getting in
How do I join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 51.81.176.81:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.