CSE Network | Rust | 2x Trios | WIPED 10-22
Online EU 51.83.197.88:28115 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU, and #439 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:51 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CSE Network | Rust | 2x Trios | WIPED 10-22 rank against other Rust servers?
Seven-day player hours put CSE Network | Rust | 2x Trios | WIPED 10-22 at #8,886, or #2,169 in Europe, inside the top 40% of all ranked servers. It places #439 among servers of the trio kind.
How busy is CSE Network | Rust | 2x Trios | WIPED 10-22?
Of its 75 slots, CSE Network | Rust | 2x Trios | WIPED 10-22 is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 2.
Tags
What do the server tags on CSE Network | Rust | 2x Trios | WIPED 10-22 mean?
These are the tags CSE Network | Rust | 2x Trios | WIPED 10-22 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts3 (Group limit): You may team with up to 3 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CSE Network | Rust | 2x Trios | WIPED 10-22?
On Rust Population, CSE Network | Rust | 2x Trios | WIPED 10-22 is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on CSE Network | Rust | 2x Trios | WIPED 10-22?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on CSE Network | Rust | 2x Trios | WIPED 10-22?
Its tag sets the prediction: too few of CSE Network | Rust | 2x Trios | WIPED 10-22's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 6 days 15 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does CSE Network | Rust | 2x Trios | WIPED 10-22 run?
CSE Network | Rust | 2x Trios | WIPED 10-22 uses a map the game generates, procedural, at size 3,500 with seed 59572148. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on CSE Network | Rust | 2x Trios | WIPED 10-22?
CSE Network | Rust | 2x Trios | WIPED 10-22 advertises a 2x gather rate in its title. The cap on groups is 3 players (trio). survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does CSE Network | Rust | 2x Trios | WIPED 10-22 run?
The setup is Rust network protocol 2635 and build 168909 on Linux for CSE Network | Rust | 2x Trios | WIPED 10-22. Steam updates your game automatically, but you need the same protocol to join.
Does CSE Network | Rust | 2x Trios | WIPED 10-22 run smoothly?
In the last 48 hours, it averaged 97 server fps, with a low of 68. Up to 71,795 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,579 MB. What players experience as lag comes from low fps and a rising entity count.
Is CSE Network | Rust | 2x Trios | WIPED 10-22 online, and how reliable is it?
You will find CSE Network | Rust | 2x Trios | WIPED 10-22 online now. About 6 days 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 19 October 2026, Rust Population saw it for the first time.
Where is CSE Network | Rust | 2x Trios | WIPED 10-22 located?
The EU tag is how CSE Network | Rust | 2x Trios | WIPED 10-22 places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.83.197.88:28115.
Getting in
How do I join CSE Network | Rust | 2x Trios | WIPED 10-22?
To connect directly, open Rust's console with F1 and type client.connect 51.83.197.88:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.