4Netplayers Rust Server Keller2104
Online 51.83.223.9:25400 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:56 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 4Netplayers Rust Server Keller2104 rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server Keller2104 places at #14,543, within the top 66% of ranked servers.
How busy is 4Netplayers Rust Server Keller2104?
4Netplayers Rust Server Keller2104 holds 0 players at the moment, out of 30 slots. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on 4Netplayers Rust Server Keller2104 mean?
The game's server browser reads the tags 4Netplayers Rust Server Keller2104 publishes: gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 4Netplayers Rust Server Keller2104?
On Rust Population, 4Netplayers Rust Server Keller2104 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on 4Netplayers Rust Server Keller2104?
Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server Keller2104?
The record holds too few of 4Netplayers Rust Server Keller2104's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 23 days 2 hours ago.
Map and rules
Which map does 4Netplayers Rust Server Keller2104 run?
A procedural map of size 4,000 from seed 1634969899, generated by the game, is in use on 4Netplayers Rust Server Keller2104. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on 4Netplayers Rust Server Keller2104?
No gather rate appears in the name of 4Netplayers Rust Server Keller2104. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 4Netplayers Rust Server Keller2104 run?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Keller2104 uses. Steam updates your game automatically, but you need the same protocol to join.
Does 4Netplayers Rust Server Keller2104 run smoothly?
The last 48 hours saw an average of 30 server fps, with 29 as the lowest. Up to 93,271 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,934 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is 4Netplayers Rust Server Keller2104 online, and how reliable is it?
Right now, 4Netplayers Rust Server Keller2104 is online. Judging by the uptime it reports, the last restart was about 35 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server Keller2104 located?
No region is published by 4Netplayers Rust Server Keller2104. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.83.223.9:25400.
How to join
How do I join 4Netplayers Rust Server Keller2104?
To connect directly, open Rust's console with F1 and type client.connect 51.83.223.9:25400; or press Launch Rust on this page and Steam opens Rust and joins for you.