4Netplayers Rust Server
Offline 51.83.237.118:27100 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,996, within the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
At this count 4Netplayers Rust Server is offline, with its last sighting 25 days 7 hours ago.
Lists and tags
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 4Netplayers Rust Server?
These Rust Population lists include 4Netplayers Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 8 hours in.
What is the wipe schedule on 4Netplayers Rust Server?
Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 8 hours ago.
Map and rules
Which map does 4Netplayers Rust Server run?
The map on 4Netplayers Rust Server is procedural, made by the game at size 4,000 from seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 4Netplayers Rust Server run?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is 4Netplayers Rust Server online, and how reliable is it?
We last saw 4Netplayers Rust Server 25 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 23 September 2026, Rust Population saw it for the first time.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.83.237.118:27100.
How to join
How do I join 4Netplayers Rust Server?
Open the console with F1 in Rust and enter client.connect 51.83.237.118:27100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.