Rust PopulationField survey · Rust servers
Observing 48,284 players 11,675 servers 3,207 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,004habitat unknownfirst seen 3 Oct 2026

My SoundLight Rust server | Powered by AMP

Offline 51.89.37.162:28015 checked 24d ago

pve

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#16,004
top 70%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:21 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My SoundLight Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My SoundLight Rust server | Powered by AMP places at #16,004, within the top 70% of ranked servers.

How busy is My SoundLight Rust server | Powered by AMP?

We have no live count for My SoundLight Rust server | Powered by AMP right now. It was last seen 24 days 9 hours ago.

Lists and tags

What do the server tags on My SoundLight Rust server | Powered by AMP mean?

These are the tags My SoundLight Rust server | Powered by AMP publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): Other players are not a threat; the danger comes from the world. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include My SoundLight Rust server | Powered by AMP?

My SoundLight Rust server | Powered by AMP appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe notes

What does wipe day look like on My SoundLight Rust server | Powered by AMP?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My SoundLight Rust server | Powered by AMP?

Too few wipes are on record for My SoundLight Rust server | Powered by AMP to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does My SoundLight Rust server | Powered by AMP run?

The map on My SoundLight Rust server | Powered by AMP is procedural, made by the game.

What are the rules and settings on My SoundLight Rust server | Powered by AMP?

Nothing in My SoundLight Rust server | Powered by AMP's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My SoundLight Rust server | Powered by AMP run?

The setup is Rust network protocol 2634 and build 166652 on Linux for My SoundLight Rust server | Powered by AMP. The protocol must match for you to join, and Steam updates it for you.

Is My SoundLight Rust server | Powered by AMP online, and how reliable is it?

We last saw My SoundLight Rust server | Powered by AMP 24 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.

Where is My SoundLight Rust server | Powered by AMP located?

A region is not published by My SoundLight Rust server | Powered by AMP. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.89.37.162:28015.

Getting in

How do I join My SoundLight Rust server | Powered by AMP?

To connect directly, open Rust's console with F1 and type client.connect 51.89.37.162:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players You can join up to 30 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.