WARRIOR-RO | EU/RO | Vanilla+ | Biweekly
Online 51.89.8.206:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:06 UTC3d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly rank against other Rust servers?
By player hours over the last seven days, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly places at #4,677, within the top 21% of ranked servers.
How busy is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
Of its 125 slots, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is using 1 right now. We counted an average of 0 players in the past week, with 6 at the busiest. Look at the last 48 hours and 22:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly mean?
What the game's server browser reads from WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
These Rust Population lists include WARRIOR-RO | EU/RO | Vanilla+ | Biweekly: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The busiest point of its recent wipes averaged 6 players. The crowd on the latest wipe peaked 5 hours in.
What is the wipe schedule on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The record holds too few of WARRIOR-RO | EU/RO | Vanilla+ | Biweekly's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?
WARRIOR-RO | EU/RO | Vanilla+ | Biweekly uses a map the game generates, procedural, at size 4,000.
What are the rules and settings on WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
The name tells you nothing about gather rates: WARRIOR-RO | EU/RO | Vanilla+ | Biweekly states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run?
On Linux, WARRIOR-RO | EU/RO | Vanilla+ | Biweekly runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does WARRIOR-RO | EU/RO | Vanilla+ | Biweekly run smoothly?
In the last 48 hours, it averaged 230 server fps, with a low of 218. The entity count reached 94,864: buildings, deployables and all other objects. Memory use peaked at 3,686 MB. Players feel lag when fps is low and the entity count climbs.
Is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online, and how reliable is it?
You will find WARRIOR-RO | EU/RO | Vanilla+ | Biweekly online now. The uptime it reports suggests a restart roughly 3 days 9 hours ago. Over the last 5 full days, 120 of 120 hours were online, or 100%. It was first seen by Rust Population on 22 October 2026.
Where is WARRIOR-RO | EU/RO | Vanilla+ | Biweekly located?
Nothing in the tags says where WARRIOR-RO | EU/RO | Vanilla+ | Biweekly is, but its name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.89.8.206:28015.
Getting in
How do I join WARRIOR-RO | EU/RO | Vanilla+ | Biweekly?
To connect directly, open Rust's console with F1 and type client.connect 51.89.8.206:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.