Rust PopulationField survey · Rust servers
Observing 90,952 players 11,834 servers 3,739 with someone on 423 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,946habitat unknownfirst seen 3 Oct 2026

4Netplayers Rust Server LESPAV

Online 51.91.61.146:26500 checked 10m ago

moddedoxidepve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,946
top 58%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server LESPAV rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server LESPAV at #12,946, within the top 58% of all ranked servers.

How busy is 4Netplayers Rust Server LESPAV?

4Netplayers Rust Server LESPAV holds 0 players at the moment, out of 10 slots. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 14:00 UTC stands out: it averaged 0 players.

Lists and tags

What do the server tags on 4Netplayers Rust Server LESPAV mean?

These are the tags 4Netplayers Rust Server LESPAV publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include 4Netplayers Rust Server LESPAV?

These Rust Population lists include 4Netplayers Rust Server LESPAV: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server LESPAV?

Too few wipes are on record for 4Netplayers Rust Server LESPAV to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 7 hours ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Rust Server LESPAV run?

The map on 4Netplayers Rust Server LESPAV is procedural, made by the game at size 4,000 from seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server LESPAV?

Nothing in 4Netplayers Rust Server LESPAV's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 4Netplayers Rust Server LESPAV run?

On Linux, 4Netplayers Rust Server LESPAV runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does 4Netplayers Rust Server LESPAV run smoothly?

The last 48 hours saw an average of 30 server fps, with 26 as the lowest. The entity count reached 91,216: buildings, deployables and all other objects. The highest memory usage was 3,638 MB. Players feel lag when fps is low and the entity count climbs.

Is 4Netplayers Rust Server LESPAV online, and how reliable is it?

4Netplayers Rust Server LESPAV is up and running at the moment. Judging by the uptime it reports, the last restart was about 4 days 14 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 3 October 2026, Rust Population saw it for the first time.

Where is 4Netplayers Rust Server LESPAV located?

Nothing published by 4Netplayers Rust Server LESPAV states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.91.61.146:26500.

Getting in

How do I join 4Netplayers Rust Server LESPAV?

Either enter client.connect 51.91.61.146:26500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.