Map Test
Offline 52.124.43.17:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:50 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map Test rank against other Rust servers?
Over the past week it ranks #14,578 for player hours, which puts Map Test in the top 63% of all ranked servers.
How busy is Map Test?
At this count Map Test is offline, with its last sighting 27 days 7 hours ago.
Lists and tags
What do the server tags on Map Test mean?
The game's server browser reads the tags Map Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Map Test?
On Rust Population, Map Test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Map Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Map Test?
Its rhythm cannot be told yet: too few of Map Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 8 hours ago the current world was made.
Map and rules
What are the rules and settings on Map Test?
Nothing in Map Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Map Test run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Map Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Map Test online, and how reliable is it?
Offline at the moment, Map Test was last seen 27 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.
Where is Map Test located?
Nothing published by Map Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 52.124.43.17:28015.
How to join
How do I join Map Test?
Either enter client.connect 52.124.43.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.