Name of Server as Shown on the Client Server List
Offline 52.144.37.180:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #14,869, within the top 65% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
At this count Name of Server as Shown on the Client Server List is offline, with its last sighting 26 days 10 hours ago.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Name of Server as Shown on the Client Server List?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name tells you nothing about gather rates: Name of Server as Shown on the Client Server List states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
The setup is Rust network protocol 2634 and build 166586 on Windows for Name of Server as Shown on the Client Server List. Steam updates your game automatically, but you need the same protocol to join.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 26 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 26 September 2026, Rust Population saw it for the first time.
Where is Name of Server as Shown on the Client Server List located?
A region is not published by Name of Server as Shown on the Client Server List. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 52.144.37.180:28015.
How to join
How do I join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 52.144.37.180:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.