Rust PopulationField survey · Rust servers
Observing 96,098 players 11,882 servers 4,089 with someone on 162 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,502habitat unknownfirst seen 20 Sep 2026

E2E Test Server

Offline 52.159.246.1:28015 checked 37d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,502
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does E2E Test Server rank against other Rust servers?

The last seven days of player hours place E2E Test Server at #15,502, within the top – of all ranked servers.

How busy is E2E Test Server?

E2E Test Server is offline at this count; we last saw it 37 days 1 hours ago.

Lists and tags

What do the server tags on E2E Test Server mean?

These are the tags E2E Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include E2E Test Server?

On Rust Population, E2E Test Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on E2E Test Server?

The record holds too few of E2E Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 37 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does E2E Test Server run?

E2E Test Server uses a map the game generates: procedural.

What are the rules and settings on E2E Test Server?

No gather rate appears in the name of E2E Test Server. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does E2E Test Server run?

The setup is Rust network protocol 2633 and build 164530 on Linux for E2E Test Server. The protocol must match for you to join, and Steam updates it for you.

Is E2E Test Server online, and how reliable is it?

Offline at the moment, E2E Test Server was last seen 37 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 20 September 2026.

Where is E2E Test Server located?

A region is not published by E2E Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 52.159.246.1:28015.

Getting in

How do I join E2E Test Server?

Either enter client.connect 52.159.246.1:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.