Takaro Dev
Offline 52.162.137.100:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Takaro Dev rank against other Rust servers?
Over the past week it ranks #15,269 for player hours, which puts Takaro Dev in the top 68% of all ranked servers.
How busy is Takaro Dev?
Takaro Dev is offline at this count; we last saw it 3 days 19 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Takaro Dev mean?
The game's server browser reads the tags Takaro Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Takaro Dev?
On Rust Population, Takaro Dev is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Takaro Dev?
The record holds too few of Takaro Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 3 days 19 hours ago.
Map and rules
Which map does Takaro Dev run?
Takaro Dev uses a map the game generates: procedural.
What are the rules and settings on Takaro Dev?
The name tells you nothing about gather rates: Takaro Dev states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Takaro Dev run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Takaro Dev. The protocol must match for you to join, and Steam updates it for you.
Is Takaro Dev online, and how reliable is it?
Currently offline, Takaro Dev was last seen 3 days 19 hours ago. It was up 0% of the time over the last 2 full days, 0 out of 48 hours. It was first seen by Rust Population on 26 October 2026.
Where is Takaro Dev located?
No region is published by Takaro Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 52.162.137.100:28015.
Getting in
How do I join Takaro Dev?
Either enter client.connect 52.162.137.100:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.