local-mapgen-test
Offline 52.35.237.101:28965 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does local-mapgen-test rank against other Rust servers?
By player hours over the last seven days, local-mapgen-test places at #16,614, within the top 70% of ranked servers.
How busy is local-mapgen-test?
local-mapgen-test is offline at this count; we last saw it 27 days 23 hours ago.
Tags
What do the server tags on local-mapgen-test mean?
The game's server browser reads the tags local-mapgen-test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include local-mapgen-test?
local-mapgen-test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on local-mapgen-test?
The record holds too few of local-mapgen-test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 23 hours ago the current world was made.
Settings
Which map does local-mapgen-test run?
A procedural map, generated by the game, is in use on local-mapgen-test.
What are the rules and settings on local-mapgen-test?
The name tells you nothing about gather rates: local-mapgen-test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does local-mapgen-test run?
Rust network protocol 2633 and build 165217 on Linux is what local-mapgen-test uses. Steam updates your game automatically, but you need the same protocol to join.
Is local-mapgen-test online, and how reliable is it?
We last saw local-mapgen-test 27 days 23 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is local-mapgen-test located?
A region is not published by local-mapgen-test. Rust Population does not look up where the machine stands; it shows where the server says it is. 52.35.237.101:28965 is where it lives.
Getting in
How do I join local-mapgen-test?
To connect directly, open Rust's console with F1 and type client.connect 52.35.237.101:28965; or press Launch Rust on this page and Steam opens Rust and joins for you.