DTD
Offline 54.36.109.90:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:13 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 13:42 UTC28d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DTD rank against other Rust servers?
By player hours over the last seven days, DTD places at #15,123, within the top 70% of ranked servers.
How busy is DTD?
DTD is offline at this count; we last saw it 12 days 7 hours ago.
Tags
What do the server tags on DTD mean?
These are the tags DTD publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): The server has 12 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DTD?
On Rust Population, DTD is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DTD?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on DTD?
The record holds too few of DTD's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 6 hours ago the current world was made.
Map and rules
Which map does DTD run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on DTD. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on DTD?
The name tells you nothing about gather rates: DTD states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DTD run?
Rust network protocol 2634 and build 166494 on Linux is what DTD uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is DTD online, and how reliable is it?
We last saw DTD 12 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is DTD located?
Nothing published by DTD states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 54.36.109.90:28015.
How to join
How do I join DTD?
Open the console with F1 in Rust and enter client.connect 54.36.109.90:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.