FLYING TURBANS 2X - Minicopter / Helicopter Training
Online 54.37.245.131:29015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:52 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FLYING TURBANS 2X - Minicopter / Helicopter Training rank against other Rust servers?
By player hours over the last seven days, FLYING TURBANS 2X - Minicopter / Helicopter Training places at #14,671, within the top 66% of ranked servers.
How busy is FLYING TURBANS 2X - Minicopter / Helicopter Training?
Of its 100 slots, FLYING TURBANS 2X - Minicopter / Helicopter Training is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on FLYING TURBANS 2X - Minicopter / Helicopter Training mean?
These are the tags FLYING TURBANS 2X - Minicopter / Helicopter Training publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FLYING TURBANS 2X - Minicopter / Helicopter Training?
These Rust Population lists include FLYING TURBANS 2X - Minicopter / Helicopter Training: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x and it will show up.
Wipe notes
What does wipe day look like on FLYING TURBANS 2X - Minicopter / Helicopter Training?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 32 hours in.
What is the wipe schedule on FLYING TURBANS 2X - Minicopter / Helicopter Training?
The record holds too few of FLYING TURBANS 2X - Minicopter / Helicopter Training's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 7 hours ago the current world was made.
Settings
Which map does FLYING TURBANS 2X - Minicopter / Helicopter Training run?
FLYING TURBANS 2X - Minicopter / Helicopter Training uses a map the game generates, procedural, at size 4,000 with seed 987644432. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on FLYING TURBANS 2X - Minicopter / Helicopter Training?
You gather at 2x on FLYING TURBANS 2X - Minicopter / Helicopter Training, to judge by the name. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does FLYING TURBANS 2X - Minicopter / Helicopter Training run?
Rust network protocol 2634 and build 167781 on Linux is what FLYING TURBANS 2X - Minicopter / Helicopter Training uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does FLYING TURBANS 2X - Minicopter / Helicopter Training run smoothly?
The last 48 hours saw an average of 138 server fps, with 122 as the lowest. Entities peaked at 91,169, including buildings, deployables and everything else. Up to 4,931 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is FLYING TURBANS 2X - Minicopter / Helicopter Training online, and how reliable is it?
You will find FLYING TURBANS 2X - Minicopter / Helicopter Training online now. Judging by the uptime it reports, the last restart was about 10 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is FLYING TURBANS 2X - Minicopter / Helicopter Training located?
A region is not published by FLYING TURBANS 2X - Minicopter / Helicopter Training. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 54.37.245.131:29015.
Getting in
How do I join FLYING TURBANS 2X - Minicopter / Helicopter Training?
Open the console with F1 in Rust and enter client.connect 54.37.245.131:29015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://turbans.gg.