Rust PopulationField survey · Rust servers
Observing 45,091 players 11,692 servers 3,130 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,530EUfirst seen 12 Oct 2026

Todd's Testing Ground

Online EU 54.38.78.147:28015 checked 12m ago

moddedcarbon

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#7,530
top 34% · #2043 in EU
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
025507510001:0010:0019:0004:0013:0023:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:04 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Todd's Testing Ground rank against other Rust servers?

On player hours over the last seven days Todd's Testing Ground is #7,530, #2,043 in Europe, placing it in the top 34% of ranked servers.

How busy is Todd's Testing Ground?

The count reads 0 players on Todd's Testing Ground, which has 20 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 07:00 UTC, averaging 1 players.

Tags

What do the server tags on Todd's Testing Ground mean?

These are the tags Todd's Testing Ground publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Todd's Testing Ground?

Todd's Testing Ground appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What is the wipe schedule on Todd's Testing Ground?

Its rhythm cannot be told yet: too few of Todd's Testing Ground's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 hours ago.

Settings

Which map does Todd's Testing Ground run?

The map on Todd's Testing Ground is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on Todd's Testing Ground?

No gather rate appears in the name of Todd's Testing Ground. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Todd's Testing Ground run?

The setup is Rust network protocol 2635 and build 168909 on Linux for Todd's Testing Ground. Your game needs the same protocol to join; Steam takes care of updating it.

Does Todd's Testing Ground run smoothly?

It ran at 53 server fps on average over the last 48 hours, and never went below 11. Entities peaked at 116,153, including buildings, deployables and everything else. Up to 4,451 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Todd's Testing Ground online, and how reliable is it?

Right now, Todd's Testing Ground is online. About 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 133 of 168 hours were online, or 79%. On 12 October 2026, Rust Population saw it for the first time.

Where is Todd's Testing Ground located?

By its EU tag, Todd's Testing Ground says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 54.38.78.147:28015.

How to join

How do I join Todd's Testing Ground?

Either enter client.connect 54.38.78.147:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.