Rust PopulationField survey · Rust servers
Observing 74,292 players 11,842 servers 3,699 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,922habitat unknownfirst seen 13 Sep 2026

SiliconDude STAGE2 Livestock

Online 57.128.22.198:28515 checked 11m ago

Measurements

Players now
0/ ?
7-day average
0
peak 1
Rank
#14,922
top 67%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:10 UTC41d ago 0 – running 0
Thu 17 Sep, 02:32 UTC42d ago 1 – 0.8 days 0
Tue 15 Sep, 20:45 UTC43d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SiliconDude STAGE2 Livestock rank against other Rust servers?

By player hours over the last seven days, SiliconDude STAGE2 Livestock places at #14,922, within the top 67% of ranked servers.

How busy is SiliconDude STAGE2 Livestock?

The count for SiliconDude STAGE2 Livestock stands at 0 players right now. We counted an average of 0 players in the past week, with 1 at the busiest.

Tags

What do the server tags on SiliconDude STAGE2 Livestock mean?

These are the tags SiliconDude STAGE2 Livestock publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include SiliconDude STAGE2 Livestock?

These Rust Population lists include SiliconDude STAGE2 Livestock: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on SiliconDude STAGE2 Livestock?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on SiliconDude STAGE2 Livestock?

Irregular times are when SiliconDude STAGE2 Livestock wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does SiliconDude STAGE2 Livestock run?

SiliconDude STAGE2 Livestock uses a map the game generates, procedural, at size 5,000.

What are the rules and settings on SiliconDude STAGE2 Livestock?

No gather rate appears in the name of SiliconDude STAGE2 Livestock. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does SiliconDude STAGE2 Livestock run?

On Windows, SiliconDude STAGE2 Livestock runs Rust network protocol 2635 and build 169070. The protocol must match for you to join, and Steam updates it for you.

Does SiliconDude STAGE2 Livestock run smoothly?

The last 48 hours saw an average of 69 server fps, with 61 as the lowest. The entity count reached 134,000: buildings, deployables and all other objects. Up to 3,654 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is SiliconDude STAGE2 Livestock online, and how reliable is it?

SiliconDude STAGE2 Livestock is up and running at the moment. About 4 days 19 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is SiliconDude STAGE2 Livestock located?

A region is not published by SiliconDude STAGE2 Livestock. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 57.128.22.198:28515.

How to join

How do I join SiliconDude STAGE2 Livestock?

Open the console with F1 in Rust and enter client.connect 57.128.22.198:28515. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs169070
Build The game build is 169070.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.