Rust PopulationField survey · Rust servers
Observing 63,000 players 11,748 servers 3,404 with someone on 200 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,921habitat unknownfirst seen 26 Sep 2026

RUST PVE [RU] bete 0.1

Offline 57.129.14.116:28015 checked 26d ago

moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,921
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 1 – running 0
Thu 1 Oct, 11:50 UTC27d ago 1 – 0.3 days 0
Sat 26 Sep, 23:45 UTC32d ago 1 held half 4.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUST PVE [RU] bete 0.1 rank against other Rust servers?

Over the past week it ranks #15,921 for player hours, which puts RUST PVE [RU] bete 0.1 in the top 70% of all ranked servers.

How busy is RUST PVE [RU] bete 0.1?

RUST PVE [RU] bete 0.1 is offline at this count; we last saw it 26 days 17 hours ago.

Tags

What do the server tags on RUST PVE [RU] bete 0.1 mean?

These are the tags RUST PVE [RU] bete 0.1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST PVE [RU] bete 0.1?

These Rust Population lists include RUST PVE [RU] bete 0.1: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on RUST PVE [RU] bete 0.1?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RUST PVE [RU] bete 0.1?

There is no next wipe to predict: RUST PVE [RU] bete 0.1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 16 hours ago, that is how long the current world has stood.

Map and rules

Which map does RUST PVE [RU] bete 0.1 run?

A procedural map, generated by the game, is in use on RUST PVE [RU] bete 0.1.

What are the rules and settings on RUST PVE [RU] bete 0.1?

Nothing in RUST PVE [RU] bete 0.1's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RUST PVE [RU] bete 0.1 run?

The setup is Rust network protocol 2634 and build 166494 on Windows for RUST PVE [RU] bete 0.1. Steam updates your game automatically, but you need the same protocol to join.

Is RUST PVE [RU] bete 0.1 online, and how reliable is it?

Offline at the moment, RUST PVE [RU] bete 0.1 was last seen 26 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.

Where is RUST PVE [RU] bete 0.1 located?

The name of RUST PVE [RU] bete 0.1 points to Europe, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 57.129.14.116:28015.

Getting in

How do I join RUST PVE [RU] bete 0.1?

Either enter client.connect 57.129.14.116:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.