GHC-Test Rust
Offline 57.130.78.114:30552 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GHC-Test Rust rank against other Rust servers?
The last seven days of player hours place GHC-Test Rust at #16,736, within the top 70% of all ranked servers.
How busy is GHC-Test Rust?
GHC-Test Rust is offline at this count; we last saw it 27 days 18 hours ago.
Lists and tags
What do the server tags on GHC-Test Rust mean?
What the game's server browser reads from GHC-Test Rust is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): 24 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GHC-Test Rust?
On Rust Population, GHC-Test Rust is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on GHC-Test Rust?
Its rhythm cannot be told yet: too few of GHC-Test Rust's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 19 hours ago the current world was made.
Settings
Which map does GHC-Test Rust run?
A procedural map of size 3,000 from seed 777001, generated by the game, is in use on GHC-Test Rust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on GHC-Test Rust?
The name tells you nothing about gather rates: GHC-Test Rust states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does GHC-Test Rust run?
Rust network protocol 2633 and build 165217 on Linux is what GHC-Test Rust uses. The protocol must match for you to join, and Steam updates it for you.
Is GHC-Test Rust online, and how reliable is it?
Currently offline, GHC-Test Rust was last seen 27 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is GHC-Test Rust located?
No region is published by GHC-Test Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 57.130.78.114:30552.
Getting in
How do I join GHC-Test Rust?
Open the console with F1 in Rust and enter client.connect 57.130.78.114:30552. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.