RU_SERVER_STOK
Offline 57.131.43.246:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RU_SERVER_STOK rank against other Rust servers?
The last seven days of player hours place RU_SERVER_STOK at #15,177, within the top 69% of all ranked servers.
How busy is RU_SERVER_STOK?
RU_SERVER_STOK is offline at this count; we last saw it 17 days 13 hours ago.
Tags
What do the server tags on RU_SERVER_STOK mean?
These are the tags RU_SERVER_STOK publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RU_SERVER_STOK?
These Rust Population lists include RU_SERVER_STOK: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RU_SERVER_STOK?
The record holds too few of RU_SERVER_STOK's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 2 hours ago the current world was made.
Settings
Which map does RU_SERVER_STOK run?
RU_SERVER_STOK uses a map the game generates: procedural.
What are the rules and settings on RU_SERVER_STOK?
The name tells you nothing about gather rates: RU_SERVER_STOK states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RU_SERVER_STOK run?
The setup is Rust network protocol 2634 and build 167398 on Windows for RU_SERVER_STOK. Your game needs the same protocol to join; Steam takes care of updating it.
Is RU_SERVER_STOK online, and how reliable is it?
Offline at the moment, RU_SERVER_STOK was last seen 17 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is RU_SERVER_STOK located?
Nothing published by RU_SERVER_STOK states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 57.131.43.246:28015 is where it lives.
How to join
How do I join RU_SERVER_STOK?
Either enter client.connect 57.131.43.246:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.