Local Rust Research
Offline 58.11.90.112:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 20:43 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Rust Research rank against other Rust servers?
Over the past week it ranks #15,248 for player hours, which puts Local Rust Research in the top 69% of all ranked servers.
How busy is Local Rust Research?
At this count Local Rust Research is offline, with its last sighting 10 days 14 hours ago.
Lists and tags
What do the server tags on Local Rust Research mean?
What the game's server browser reads from Local Rust Research is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Research?
These Rust Population lists include Local Rust Research: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Local Rust Research?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Rust Research?
Too few wipes are on record for Local Rust Research to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 15 hours ago the current world was made.
Map and rules
Which map does Local Rust Research run?
The map on Local Rust Research is procedural, made by the game.
What are the rules and settings on Local Rust Research?
The name tells you nothing about gather rates: Local Rust Research states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Local Rust Research run?
On Windows, Local Rust Research runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Local Rust Research online, and how reliable is it?
We last saw Local Rust Research 10 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 October 2026, Rust Population saw it for the first time.
Where is Local Rust Research located?
Nothing published by Local Rust Research states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 58.11.90.112:28015 is where it lives.
Getting in
How do I join Local Rust Research?
To connect directly, open Rust's console with F1 and type client.connect 58.11.90.112:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.