Zapustenia [TruePvE|AU|BNE]
Online 58.6.236.138:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zapustenia [TruePvE|AU|BNE] rank against other Rust servers?
Over the past week it ranks #11,033 for player hours, which puts Zapustenia [TruePvE|AU|BNE] in the top 50% of all ranked servers.
How busy is Zapustenia [TruePvE|AU|BNE]?
Of its 12 slots, Zapustenia [TruePvE|AU|BNE] is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 05:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Zapustenia [TruePvE|AU|BNE] mean?
These are the tags Zapustenia [TruePvE|AU|BNE] publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp12 (Max players): The server has 12 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Zapustenia [TruePvE|AU|BNE]?
On Rust Population, Zapustenia [TruePvE|AU|BNE] is filed under these lists: Oceania Rust servers, counted and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Zapustenia [TruePvE|AU|BNE]?
The record holds too few of Zapustenia [TruePvE|AU|BNE]'s wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 46 hours ago the current world was made.
Settings
Which map does Zapustenia [TruePvE|AU|BNE] run?
Zapustenia [TruePvE|AU|BNE] uses a map the game generates, procedural, at size 4,200 with seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Zapustenia [TruePvE|AU|BNE]?
The name tells you nothing about gather rates: Zapustenia [TruePvE|AU|BNE] states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Zapustenia [TruePvE|AU|BNE] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Zapustenia [TruePvE|AU|BNE]. Steam updates your game automatically, but you need the same protocol to join.
Does Zapustenia [TruePvE|AU|BNE] run smoothly?
It ran at 189 server fps on average over the last 48 hours, and never went below 159. The entity count reached 107,212: buildings, deployables and all other objects. The highest memory usage was 3,904 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Zapustenia [TruePvE|AU|BNE] online, and how reliable is it?
Right now, Zapustenia [TruePvE|AU|BNE] is online. Judging by the uptime it reports, the last restart was about 43 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.
Where is Zapustenia [TruePvE|AU|BNE] located?
Nothing in the tags says where Zapustenia [TruePvE|AU|BNE] is, but its name points to Oceania. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 58.6.236.138:28015.
How to join
How do I join Zapustenia [TruePvE|AU|BNE]?
To connect directly, open Rust's console with F1 and type client.connect 58.6.236.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at http://rust.lo5.me.