地图生成
Offline EA 60.4.9.141:27015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 16:14 UTC, in 3d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:14 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 地图生成 rank against other Rust servers?
Seven-day player hours put 地图生成 at #11,596, or #471 in Asia, inside the top 52% of all ranked servers.
How busy is 地图生成?
地图生成 is offline at this count; we last saw it 3 days 1 hours ago. Seven days of counting give an average of 0 players and a peak of 3.
Tags
What do the server tags on 地图生成 mean?
What the game's server browser reads from 地图生成 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EA (East Asia): The server browser lists it under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include 地图生成?
地图生成 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on 地图生成?
Averaged over recent wipes, 3 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 地图生成?
Its tag sets the prediction: too few of 地图生成's wipes are on record to confirm the schedule. Due on Sunday 1 November at 16:14 UTC is its next wipe. Counted from 3 days 2 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Settings
Which map does 地图生成 run?
The map on 地图生成 is procedural, made by the game at size 3,700 from seed 129304965. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 地图生成?
The name tells you nothing about gather rates: 地图生成 states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 地图生成 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for 地图生成. Steam updates your game automatically, but you need the same protocol to join.
Is 地图生成 online, and how reliable is it?
We last saw 地图生成 3 days 1 hours ago, and it is offline now. Over the last 4 full days, 2 of 96 hours were online, or 2%. The first sighting by Rust Population was on 23 October 2026.
Where is 地图生成 located?
The EA tag is how 地图生成 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 60.4.9.141:27015 is where it lives.
Getting in
How do I join 地图生成?
To connect directly, open Rust's console with F1 and type client.connect 60.4.9.141:27015; or press Launch Rust on this page and Steam opens Rust and joins for you.