TEST SERVER
Offline 61.105.188.194:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 07:54 UTC, in 5d 9h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST SERVER rank against other Rust servers?
By player hours over the last seven days, TEST SERVER places at #15,459, within the top 71% of ranked servers.
How busy is TEST SERVER?
We have no live count for TEST SERVER right now. It was last seen 36 days 4 hours ago.
Tags
What do the server tags on TEST SERVER mean?
What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): A server for roleplay; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST SERVER?
TEST SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on TEST SERVER?
Estimated from biweekly: 14 days after its last wipe, that is TEST SERVER's next wipe. Due on Wednesday 4 November at 07:54 UTC is its next wipe. 36 days 14 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does TEST SERVER run?
TEST SERVER uses a map the game generates, procedural, at size 3,500 with seed 4. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. No limit is set beyond the standard 8 players per group. You get roleplay here, jobs, towns and rules for roleplay. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER uses. Steam updates your game automatically, but you need the same protocol to join.
Is TEST SERVER online, and how reliable is it?
Currently offline, TEST SERVER was last seen 36 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is TEST SERVER located?
A region is not published by TEST SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 61.105.188.194:28015.
Getting in
How do I join TEST SERVER?
Either enter client.connect 61.105.188.194:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.