TEST SERVER
Offline 61.105.188.195:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER rank against other Rust servers?
Over the past week it ranks #16,976 for player hours, which puts TEST SERVER in the top 72% of all ranked servers.
How busy is TEST SERVER?
At this count TEST SERVER is offline, with its last sighting 32 days 8 hours ago.
Lists and tags
What do the server tags on TEST SERVER mean?
The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST SERVER?
On Rust Population, TEST SERVER is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on TEST SERVER?
Estimated from the force wipe, that is TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 35 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does TEST SERVER run?
TEST SERVER uses a map the game generates, procedural, at size 3,500 with seed 6. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. Eight players per group is the default, and it applies here. You get roleplay here, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST SERVER run?
The setup is Rust network protocol 2633 and build 163794 on Windows for TEST SERVER. Steam updates your game automatically, but you need the same protocol to join.
Is TEST SERVER online, and how reliable is it?
We last saw TEST SERVER 32 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 24 September 2026.
Where is TEST SERVER located?
No region is published by TEST SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 61.105.188.195:28015 is where it lives.
Getting in
How do I join TEST SERVER?
Either enter client.connect 61.105.188.195:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.