TEST SERVER
Offline 61.105.188.197:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER rank against other Rust servers?
Over the past week it ranks #16,418 for player hours, which puts TEST SERVER in the top 71% of all ranked servers.
How busy is TEST SERVER?
We have no live count for TEST SERVER right now. It was last seen 33 days 21 hours ago.
Tags
What do the server tags on TEST SERVER mean?
What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST SERVER?
These Rust Population lists include TEST SERVER: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What is the wipe schedule on TEST SERVER?
Estimated from the force wipe, that is TEST SERVER's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 35 days 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does TEST SERVER run?
A procedural map of size 3,500 from seed 6, generated by the game, is in use on TEST SERVER. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. No limit is set beyond the standard 8 players per group. This server runs roleplay, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST SERVER run?
The setup is Rust network protocol 2633 and build 163794 on Windows for TEST SERVER. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Currently offline, TEST SERVER was last seen 33 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 25 September 2026, Rust Population saw it for the first time.
Where is TEST SERVER located?
A region is not published by TEST SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 61.105.188.197:28015.
Getting in
How do I join TEST SERVER?
Either enter client.connect 61.105.188.197:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.