TEST SERVER
Offline 61.105.188.199:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER rank against other Rust servers?
Over the past week it ranks #12,835 for player hours, which puts TEST SERVER in the top – of all ranked servers.
How busy is TEST SERVER?
We have no live count for TEST SERVER right now. It was last seen 45 days 2 hours ago.
Tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST SERVER?
On Rust Population, TEST SERVER is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on TEST SERVER?
The next wipe for TEST SERVER is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 46 days 5 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does TEST SERVER run?
A procedural map, generated by the game, is in use on TEST SERVER.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. Eight players per group is the default, and it applies here. roleplay is what it runs, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TEST SERVER run?
The setup is Rust network protocol 2633 and build 163794 on Windows for TEST SERVER. The protocol must match for you to join, and Steam updates it for you.
Is TEST SERVER online, and how reliable is it?
Offline at the moment, TEST SERVER was last seen 45 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.
Where is TEST SERVER located?
No region is published by TEST SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 61.105.188.199:28015 is where it lives.
Getting in
How do I join TEST SERVER?
Either enter client.connect 61.105.188.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.