Rust PopulationField survey · Rust servers
Observing 103,740 players 11,898 servers 4,020 with someone on 406 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,835habitat unknownfirst seen 14 Sep 2026

TEST SERVER

Offline 61.105.188.199:28015 checked 45d ago

biweekly wipes moddedoxidepve

Measurements

Players now
1/ 2
= 1 player
50% full
7-day average
0
peak –
Rank
#12,835
no region published
Last wipe
46d ago
biweekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST SERVER rank against other Rust servers?

Over the past week it ranks #12,835 for player hours, which puts TEST SERVER in the top – of all ranked servers.

How busy is TEST SERVER?

We have no live count for TEST SERVER right now. It was last seen 45 days 2 hours ago.

Tags

What do the server tags on TEST SERVER mean?

These are the tags TEST SERVER publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): A server for roleplay; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TEST SERVER?

On Rust Population, TEST SERVER is filed under these lists: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What is the wipe schedule on TEST SERVER?

The next wipe for TEST SERVER is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 46 days 5 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does TEST SERVER run?

A procedural map, generated by the game, is in use on TEST SERVER.

What are the rules and settings on TEST SERVER?

The name tells you nothing about gather rates: TEST SERVER states none. Eight players per group is the default, and it applies here. roleplay is what it runs, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does TEST SERVER run?

The setup is Rust network protocol 2633 and build 163794 on Windows for TEST SERVER. The protocol must match for you to join, and Steam updates it for you.

Is TEST SERVER online, and how reliable is it?

Offline at the moment, TEST SERVER was last seen 45 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 14 September 2026, Rust Population saw it for the first time.

Where is TEST SERVER located?

No region is published by TEST SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 61.105.188.199:28015 is where it lives.

Getting in

How do I join TEST SERVER?

Either enter client.connect 61.105.188.199:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.