TEST SERVER
Offline 61.105.188.200:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER rank against other Rust servers?
By player hours over the last seven days, TEST SERVER places at #15,478, within the top 70% of ranked servers.
How busy is TEST SERVER?
TEST SERVER is offline at this count; we last saw it 40 days 23 hours ago.
Lists and tags
What do the server tags on TEST SERVER mean?
What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST SERVER?
These Rust Population lists include TEST SERVER: Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on TEST SERVER?
Estimated from the force wipe, that is TEST SERVER's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 46 days 2 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does TEST SERVER run?
A procedural map of size 2,000 from seed 4, generated by the game, is in use on TEST SERVER. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TEST SERVER?
No gather rate appears in the name of TEST SERVER. No limit is set beyond the standard 8 players per group. This server runs roleplay, jobs, towns and rules for roleplay. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST SERVER online, and how reliable is it?
Currently offline, TEST SERVER was last seen 40 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is TEST SERVER located?
No region is published by TEST SERVER. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 61.105.188.200:28015 is where it lives.
How to join
How do I join TEST SERVER?
To connect directly, open Rust's console with F1 and type client.connect 61.105.188.200:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.