Rust PopulationField survey · Rust servers
Observing 84,577 players 11,817 servers 3,660 with someone on 389 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,268habitat unknownfirst seen 13 Sep 2026

A Rust Server

Online 61.245.144.125:25015 checked 12m ago

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:08 UTC10d ago 1 – running 0
Sat 17 Oct, 10:33 UTC12d ago 1 halved by day 1 2.1 days 0
Thu 15 Oct, 08:12 UTC14d ago 0 – 2.1 days 0
Wed 14 Oct, 11:47 UTC15d ago 1 – 0.9 days 0
Tue 13 Oct, 10:45 UTC16d ago 1 – 1 days 0
Sun 11 Oct, 13:44 UTC18d ago 1 – 1.9 days 1
Sun 11 Oct, 07:21 UTC18d ago 1 – 0.3 days 0
Wed 7 Oct, 14:21 UTC22d ago 2 halved by day 1 3.7 days 0
Tue 6 Oct, 09:05 UTC23d ago 2 – 1.2 days 0
Sun 4 Oct, 08:32 UTC25d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does A Rust Server rank against other Rust servers?

Over the past week it ranks #15,268 for player hours, which puts A Rust Server in the top 68% of all ranked servers.

How busy is A Rust Server?

A Rust Server holds 0 players at the moment, out of 40 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Rust Server?

These Rust Population lists include A Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on A Rust Server?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 23 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on A Rust Server?

Irregular times are when A Rust Server wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 11 hours ago.

Settings

Which map does A Rust Server run?

The map on A Rust Server is procedural, made by the game.

What are the rules and settings on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is A Rust Server online, and how reliable is it?

A Rust Server is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is A Rust Server located?

Nothing published by A Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 61.245.144.125:25015.

Getting in

How do I join A Rust Server?

Open the console with F1 in Rust and enter client.connect 61.245.144.125:25015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.