Rust PopulationField survey · Rust servers
Observing 32,278 players 11,650 servers 2,796 with someone on 79 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,838habitat unknownfirst seen 18 Sep 2026

David's Solo Rust

Offline 62.198.47.194:28015 checked 1d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#6,838
top 31%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75106:0008:0012:0013:0015:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep15 Oct19 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 15:40 UTC2d ago 1 – running 0
Wed 14 Oct, 12:01 UTC14d ago 1 – 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does David's Solo Rust rank against other Rust servers?

The last seven days of player hours place David's Solo Rust at #6,838, within the top 31% of all ranked servers.

How busy is David's Solo Rust?

We have no live count for David's Solo Rust right now. It was last seen 34 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 06:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on David's Solo Rust mean?

These are the tags David's Solo Rust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include David's Solo Rust?

David's Solo Rust appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What does wipe day look like on David's Solo Rust?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on David's Solo Rust?

Too few wipes are on record for David's Solo Rust to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 2 days 12 hours ago.

Settings

Which map does David's Solo Rust run?

A procedural map, generated by the game, is in use on David's Solo Rust.

What are the rules and settings on David's Solo Rust?

No gather rate appears in the name of David's Solo Rust. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does David's Solo Rust run?

Rust network protocol 2635 and build 168909 on Windows is what David's Solo Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is David's Solo Rust online, and how reliable is it?

We last saw David's Solo Rust 34 hours ago, and it is offline now. It was up 10% of the time over the last 7 full days, 16 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.

Where is David's Solo Rust located?

A region is not published by David's Solo Rust. Rust Population does not look up where the machine stands; it shows where the server says it is. 62.198.47.194:28015 is where it lives.

How to join

How do I join David's Solo Rust?

Open the console with F1 in Rust and enter client.connect 62.198.47.194:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.