Rust PopulationField survey · Rust servers
Observing 54,841 players 11,709 servers 3,244 with someone on 155 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,871habitat unknownfirst seen 24 Sep 2026

MAP_PREGEN_DO_NOT_JOIN

Offline 62.210.198.82:38115 checked 34d ago

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,871
top 71%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MAP_PREGEN_DO_NOT_JOIN rank against other Rust servers?

Over the past week it ranks #15,871 for player hours, which puts MAP_PREGEN_DO_NOT_JOIN in the top 71% of all ranked servers.

How busy is MAP_PREGEN_DO_NOT_JOIN?

MAP_PREGEN_DO_NOT_JOIN is offline at this count; we last saw it 34 days 16 hours ago.

Tags

What do the server tags on MAP_PREGEN_DO_NOT_JOIN mean?

These are the tags MAP_PREGEN_DO_NOT_JOIN publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include MAP_PREGEN_DO_NOT_JOIN?

MAP_PREGEN_DO_NOT_JOIN appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on MAP_PREGEN_DO_NOT_JOIN?

Its rhythm cannot be told yet: too few of MAP_PREGEN_DO_NOT_JOIN's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 34 days 16 hours ago.

Settings

Which map does MAP_PREGEN_DO_NOT_JOIN run?

A procedural map, generated by the game, is in use on MAP_PREGEN_DO_NOT_JOIN.

What are the rules and settings on MAP_PREGEN_DO_NOT_JOIN?

No gather rate appears in the name of MAP_PREGEN_DO_NOT_JOIN. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does MAP_PREGEN_DO_NOT_JOIN run?

The setup is Rust network protocol 2633 and build 165217 on Linux for MAP_PREGEN_DO_NOT_JOIN. The protocol must match for you to join, and Steam updates it for you.

Is MAP_PREGEN_DO_NOT_JOIN online, and how reliable is it?

Currently offline, MAP_PREGEN_DO_NOT_JOIN was last seen 34 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 24 September 2026, Rust Population saw it for the first time.

Where is MAP_PREGEN_DO_NOT_JOIN located?

A region is not published by MAP_PREGEN_DO_NOT_JOIN. Rust Population does not look up where the machine stands; it shows where the server says it is. 62.210.198.82:38115 is where it lives.

How to join

How do I join MAP_PREGEN_DO_NOT_JOIN?

To connect directly, open Rust's console with F1 and type client.connect 62.210.198.82:38115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.