ukn
Offline 62.217.186.159:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:19 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ukn rank against other Rust servers?
By player hours over the last seven days, ukn places at #9,237, within the top 41% of ranked servers.
How busy is ukn?
ukn is offline at this count; we last saw it 38 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 04:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on ukn mean?
These are the tags ukn publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ukn?
On Rust Population, ukn is filed under these lists: Modded Rust servers, counted and Rust aim training servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on ukn?
Across its recent wipes the busiest crowds averaged 1 players. 19 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ukn?
The record holds too few of ukn's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days ago the current world was made.
Settings
Which map does ukn run?
A procedural map, generated by the game, is in use on ukn.
What are the rules and settings on ukn?
No gather rate appears in the name of ukn. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does ukn run?
On Windows, ukn runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is ukn online, and how reliable is it?
Currently offline, ukn was last seen 38 hours ago. Over the last 4 full days, 14 of 96 hours were online, or 15%. The first sighting by Rust Population was on 24 October 2026.
Where is ukn located?
No region is published by ukn. The location a server claims is what Rust Population shows, not the place where the machine stands. 62.217.186.159:28015 is where it lives.
How to join
How do I join ukn?
Open the console with F1 in Rust and enter client.connect 62.217.186.159:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.