ukn
Offline 62.217.186.180:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ukn rank against other Rust servers?
Over the past week it ranks #15,375 for player hours, which puts ukn in the top 71% of all ranked servers.
How busy is ukn?
At this count ukn is offline, with its last sighting 15 days 19 hours ago.
Lists and tags
What do the server tags on ukn mean?
What the game's server browser reads from ukn is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ukn?
ukn appears among the Rust Population lists that follow: Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on ukn?
Too few wipes are on record for ukn to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 10 hours ago the current world was made.
Map and rules
Which map does ukn run?
ukn uses a map the game generates: procedural.
What are the rules and settings on ukn?
The name tells you nothing about gather rates: ukn states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does ukn run?
The setup is Rust network protocol 2634 and build 167584 on Windows for ukn. The protocol must match for you to join, and Steam updates it for you.
Is ukn online, and how reliable is it?
Currently offline, ukn was last seen 15 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 October 2026.
Where is ukn located?
Nothing published by ukn states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 62.217.186.180:28015.
How to join
How do I join ukn?
To connect directly, open Rust's console with F1 and type client.connect 62.217.186.180:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.