ukn
Offline 62.217.186.248:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ukn rank against other Rust servers?
Over the past week it ranks #10,449 for player hours, which puts ukn in the top 47% of all ranked servers.
How busy is ukn?
We have no live count for ukn right now. It was last seen 6 days 20 hours ago. We counted an average of 3 players in the past week, with 4 at the busiest.
Lists and tags
What do the server tags on ukn mean?
These are the tags ukn publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ukn?
These Rust Population lists include ukn: Modded Rust servers, counted and Rust aim training servers, counted live. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on ukn?
Its rhythm cannot be told yet: too few of ukn's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 3 hours ago, that is how long the current world has stood.
Settings
Which map does ukn run?
The map on ukn is procedural, made by the game.
What are the rules and settings on ukn?
The name tells you nothing about gather rates: ukn states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does ukn run?
Rust network protocol 2634 and build 167584 on Windows is what ukn uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is ukn online, and how reliable is it?
Currently offline, ukn was last seen 6 days 20 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is ukn located?
A region is not published by ukn. The location a server claims is what Rust Population shows, not the place where the machine stands. 62.217.186.248:28015 is where it lives.
Getting in
How do I join ukn?
To connect directly, open Rust's console with F1 and type client.connect 62.217.186.248:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.