My Local Rust Test
Offline 62.254.253.6:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Rust Test rank against other Rust servers?
By player hours over the last seven days, My Local Rust Test places at #15,351, within the top 69% of ranked servers.
How busy is My Local Rust Test?
We have no live count for My Local Rust Test right now. It was last seen 3 days 14 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on My Local Rust Test mean?
The game's server browser reads the tags My Local Rust Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Local Rust Test?
These Rust Population lists include My Local Rust Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on My Local Rust Test?
Too few wipes are on record for My Local Rust Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 3 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does My Local Rust Test run?
A procedural map, generated by the game, is in use on My Local Rust Test.
What are the rules and settings on My Local Rust Test?
The name tells you nothing about gather rates: My Local Rust Test states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does My Local Rust Test run?
On Linux, My Local Rust Test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is My Local Rust Test online, and how reliable is it?
Currently offline, My Local Rust Test was last seen 3 days 14 hours ago. It was up 0% of the time over the last 3 full days, 0 out of 72 hours. On 25 October 2026, Rust Population saw it for the first time.
Where is My Local Rust Test located?
Nothing published by My Local Rust Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 62.254.253.6:28015.
Getting in
How do I join My Local Rust Test?
Either enter client.connect 62.254.253.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.