Rust PopulationField survey · Rust servers
Observing 45,403 players 11,694 servers 3,140 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,853habitat unknownfirst seen 8 Oct 2026

SADLADS TESTING GROUND

Offline 62.68.167.189:28015 checked 17d ago

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,853
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does SADLADS TESTING GROUND rank against other Rust servers?

Over the past week it ranks #15,853 for player hours, which puts SADLADS TESTING GROUND in the top 72% of all ranked servers.

How busy is SADLADS TESTING GROUND?

At this count SADLADS TESTING GROUND is offline, with its last sighting 17 days 23 hours ago.

Lists and tags

What do the server tags on SADLADS TESTING GROUND mean?

The game's server browser reads the tags SADLADS TESTING GROUND publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include SADLADS TESTING GROUND?

These Rust Population lists include SADLADS TESTING GROUND: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on SADLADS TESTING GROUND?

Its rhythm cannot be told yet: too few of SADLADS TESTING GROUND's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 11 hours ago the current world was made.

Map and rules

Which map does SADLADS TESTING GROUND run?

The map on SADLADS TESTING GROUND is procedural, made by the game at size 4,000 from seed 1234. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on SADLADS TESTING GROUND?

Nothing in SADLADS TESTING GROUND's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does SADLADS TESTING GROUND run?

Rust network protocol 2634 and build 167398 on Linux is what SADLADS TESTING GROUND uses. Steam updates your game automatically, but you need the same protocol to join.

Is SADLADS TESTING GROUND online, and how reliable is it?

Offline at the moment, SADLADS TESTING GROUND was last seen 17 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 8 October 2026.

Where is SADLADS TESTING GROUND located?

No region is published by SADLADS TESTING GROUND. Rust Population does not look up where the machine stands; it shows where the server says it is. 62.68.167.189:28015 is where it lives.

How to join

How do I join SADLADS TESTING GROUND?

Either enter client.connect 62.68.167.189:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.