Rebulon
Online 63.135.165.45:2345 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rebulon rank against other Rust servers?
By player hours over the last seven days, Rebulon places at #15,349, within the top 69% of ranked servers.
How busy is Rebulon?
Of its 40 slots, Rebulon is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rebulon mean?
What the game's server browser reads from Rebulon is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rebulon?
These Rust Population lists include Rebulon: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Rebulon?
An estimate from the force wipe gives Rebulon's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 days 10 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Rebulon run?
The map on Rebulon is procedural, made by the game at size 6,000 from seed 1694031611. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rebulon?
No gather rate appears in the name of Rebulon. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rebulon run?
Rust network protocol 2635 and build 168909 on Linux is what Rebulon uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rebulon run smoothly?
The last 48 hours saw an average of 110 server fps, with 76 as the lowest. Up to 197,525 entities were present, counting buildings, deployables and everything else. Up to 4,794 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Rebulon online, and how reliable is it?
Rebulon is up and running at the moment. The uptime it reports suggests a restart roughly 15 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. The first sighting by Rust Population was on 6 October 2026.
Where is Rebulon located?
A region is not published by Rebulon. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 63.135.165.45:2345.
How to join
How do I join Rebulon?
Either enter client.connect 63.135.165.45:2345 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.