[STAGING] Test Server
Offline 63.135.78.85:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 11:18 UTC29d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [STAGING] Test Server rank against other Rust servers?
Over the past week it ranks #16,674 for player hours, which puts [STAGING] Test Server in the top 70% of all ranked servers.
How busy is [STAGING] Test Server?
We have no live count for [STAGING] Test Server right now. It was last seen 29 days 10 hours ago.
Tags
What do the server tags on [STAGING] Test Server mean?
The game's server browser reads the tags [STAGING] Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166065 (Build): Game build: 166065; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [STAGING] Test Server?
These Rust Population lists include [STAGING] Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [STAGING] Test Server?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 5 hours in.
What is the wipe schedule on [STAGING] Test Server?
Too few wipes are on record for [STAGING] Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 10 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on [STAGING] Test Server?
No gather rate appears in the name of [STAGING] Test Server. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [STAGING] Test Server run?
The setup is Rust network protocol 2634 and build 166065 on Windows for [STAGING] Test Server. The protocol must match for you to join, and Steam updates it for you.
Is [STAGING] Test Server online, and how reliable is it?
We last saw [STAGING] Test Server 29 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 28 September 2026, Rust Population saw it for the first time.
Where is [STAGING] Test Server located?
A region is not published by [STAGING] Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 63.135.78.85:28015.
Getting in
How do I join [STAGING] Test Server?
Either enter client.connect 63.135.78.85:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.